Home of the Underdogs
About News FAQs Contact HOTU GoogleGroup Music Manuals
Category Applications Action Adventure Education Interactive Fiction Puzzle Role Playing Games Simulation Special Sport Strategy War




Support the EFF
Welcome How you can help
Browse Games
Welcome Random Pick
Welcome By Company
  Welcome By Theme  
Welcome By Alphabet
Welcome By Year
Welcome Title Search
Welcome Company Search
Welcome Designer Search
Recommended
Welcome Freeware Titles
Welcome Collections
Welcome Discord
Welcome Twitter
Welcome Facebook
Welcome File Format Guide
Welcome Help: Non PC Games
Welcome Help: Win Games
Welcome Help: DOS Games
Welcome Recommended Links
Site History Site History
Legacy Legacy
Link to Us Link to Us
Credits Thanks & Credits
Abandonware Ring

Abandoned Places

dungeoncrawlers.org

Creative Commons License


Argonaut Software
Argonaut Software   #19


Games developed: 11
Games published: 0
Period: 1986 - 1997

In one of the most heavily publicized episode in computer gaming history that would later have far-reaching impact, small but cash-flushed Spectrum Holobyte bought the ailing strategy and flight-sim giant MicroProse in 1993. Before the buyout, one of the most obvious strategic mistakes that Microprose made during that period was the deluge of games it released to the unsuspecting public. Many excellent games in this crop failed to attract public attention simply because the market was already saturated with games or, to be more precise, most gamers were still attempting to find all the nuances of Civilization, a Sid Meier masterpiece released in 1990.

[ As an interesting anecdote, here's the reason behind the fall of Microprose and how Microprose UK fit in the debacle, according to an industry insider: "Microprose US was losing money hand over fist because of their ill-judged venture into arcade machines (a fighter plane sim). Microprose UK had always made a profit. The sale of Microprose to Specturm Holobyte was largely Bill Stealey's own decision because he had a majority shareholding - so when he sold his shares to Spectrum Holobyte the company changed hands. Sid Meier was mighty miffed, by all accounts. Incidently, X-COM was nearly cancelled twice during development - once during cutbacks at Microprose UK when a number of projects were cancelled, and then for a second time when Holobyte took over." ]

Related companies: Hasbro, Spectrum Holobyte, Interactive Magic, MicroPlay, SimTex, Paragon Software, Rainbird, Particle Systems, Software Sorcery, Take 2 Interactive, Prism Leisure, Random Games, Firaxis, Edcom

Related companies: Hasbro   Spectrum Holobyte   Interactive Magic   MicroPlay   SimTex   Paragon Software  

Titles Developed or Published
Genre
Year
Avg. Rating
A.T.A.C.: A War on Drugs
Simulation
1992
7.98
Hall of Belated Fame InducteeAlien Odyssey
Action
1997
8.71
Hall of Belated Fame InducteeBirds of Prey
Simulation
1992
8.85
Creature Shock
Action
1994
5.79
Croc: Legend of the Gobbos
Action
1997
8.67
Days of Thunder
Sport
1990
5.38
FX Fighter
Action
1995
7.82
Hall of Belated Fame InducteeStar Fox
Action
1992
8.7
Hall of Belated Fame InducteeStar Fox 2
Action
1995
8.84
Hall of Belated Fame InducteeStarGlider
Simulation
1986
8.65
Hall of Belated Fame InducteeStarGlider 2
Simulation
1989
8.98
Jump to page:   1  

© 1998 - 2024 Home of the Underdogs
Portions are copyrighted by their respective owners. All rights reserved. Please read our privacy policy.