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Game #766
Hall of Belated Fame Inductee  Nine Princes in Amber    View all Top Dogs in this genre
Interactive Fiction   Graphical IF

Rating: 8.56 (48 votes)

Nine Princes in Amber box cover

Nine Princes in Amber screenshot
One of the better Telarium games, Nine Princes in Amber is based Roger Zelazny's classic sci-fi novels "Nine Princes in Ambers" and "The Guns of Avalon" which are a remarkable combination of light fantasy and Byzantine plotting.

Before I get to the game itself, a brief introduction to the world of Amber is in order for the uninitiated: at the center of reality is the land/kingdom/universe of Amber. Emanating from it are the Shadows – other universes or realities – and members of the royal house of Amber have the ability to walk from one Shadow to the next. In an infinity of Shadows, any world that can be imagined exists somewhere. Amber itself is more 'real' than the Shadows, and when Oberon, its ruler, disappears, it is for Amber that his nine sons compete.

With this backdrop, the game begins with you, Corwin, one of the Princes of Amber, who must compete against your brothers for the throne. As in the novel, you will travel from the real world into the fascinating fantasy world of Amber, where things are similar to our 20th century world, but imbued with subtle differences. Nine Princes in Amber deserves recognition for being one of the first (if not THE first) Telarium games to break the mold of action/adventure blend the company is known for. Instead of enduring another pointless maze or action sequence, you will instead need to focus on how best to interact with your brothers and other characters to win their favor (or be rid of them, if they won't cooperate). The parser, although still limited, is now expanded to understand a lot more communicative verbs, such as FLATTER, CONFESS, and CONTACT – all of which you need to use to win the game. Observing the personalities of other characters is therefore key to winning the game. And as icing on the cake, there are also several fun, non-maze mini-games: most notably the Mind Game which requires you to THINK of various objects, and the Pattern game at the end that will take a while to master.

Overall, Nine Princes in Amber is a fun, well-written, and enjoyable game that will please fans of the novels, although the lack of a good background story and plot development will confuse those who are not familiar with the series.

Reviewed by: Underdogs
Designer: Unknown
Developer: Telarium
Publisher: Telarium
Year: 1987
Software Copyright: Telarium
Theme: Science Fiction, Licensed
None that we know of
System Requirements: DOS
Where to get it:
Related Links: Roger Zelazny Fan Page, The Complete Amber Chronicles 1-10, Amber Dictionary
If you like this game, try: Fahrenheit 451, Dragonworld, Varicella

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