Home of the Underdogs
About News FAQs Contact HOTU GoogleGroup Music Manuals
Category Applications Action Adventure Education Interactive Fiction Puzzle Role Playing Games Simulation Special Sport Strategy War

Support the EFF
Welcome How you can help
Browse Games
Welcome Random Pick
Welcome By Company
  Welcome By Theme  
Welcome By Alphabet
Welcome By Year
Welcome Title Search
Welcome Company Search
Welcome Designer Search
Welcome Freeware Titles
Welcome Collections
Welcome Discord
Welcome Twitter
Welcome Facebook
Welcome File Format Guide
Welcome Help: Non PC Games
Welcome Help: Win Games
Welcome Help: DOS Games
Welcome Recommended Links
Site History Site History
Legacy Legacy
Link to Us Link to Us
Credits Thanks & Credits
Abandonware Ring

Abandoned Places


Creative Commons License

Game #2283
Savage Warriors   (a.k.a. Warriors)
Action   Beat em-up

Rating: 8.16 (12 votes)

Savage Warriors box cover

Savage Warriors screenshot
Another good idea botched by actual execution, Savage Warriors is a side-scrolling fighting game that has several nice ideas, none of which enhances the gameplay. The game's premise is simple: 10 fighters are plucked out of their time periods and forced to battle each other. In addition to 10 basic characters, the game also includes 5 "secret" fighters you can discover adn control.

First impressions are promising enough. Savage Warriors has a cool introductory sequence (missing in this CD-rip), and innovative character animation method (claymation-style modelling that looks almost three-dimensional). You can also interact with the backdrops, e.g. hang from overhead beams, swing from vines, etc.

The problem begins as soon as you familiarize yourself with the controls and fight several bouts. The AI is downright horrible-- I'm not an arcade expert by any means, but I was able to easily beat several computer-controlled fighters in a row. Although you can interact with background graphics, you curiously can't attack while doing so-- what's the point of swinging from vines if you can't attack or defend yourself from it? To make matters worse, there is no way to reconfigure keyboard controls, so if you're not used to the keys, you're stuck. Claymation-inspired animations are fun to look at the first time around, but after a while you realize that they are much blockier than polygonal characters of Virtua Fighter. While it has several innovative ideas, Savage Warriors simply lacks addictive gameplay to stand a chance against the best of fighting games.

Reviewed by: Underdogs
Designer: Unknown
Developer: Kalisto
Publisher: Mindscape
Year: 1995
Software Copyright: Mindscape
None that we know of
System Requirements: DOS
Where to get it:   from CD-ROM Access!
Related Links: Cheat codes
If you like this game, try: Samurai Spirit 2, Judge Dredd, Virtua Fighter PC

© 1998 - 2024 Home of the Underdogs
Portions are copyrighted by their respective owners. All rights reserved. Please read our privacy policy.