Home of the Underdogs
About News FAQs Contact HOTU GoogleGroup Music Manuals
Category Applications Action Adventure Education Interactive Fiction Puzzle Role Playing Games Simulation Special Sport Strategy War

Support the EFF
Welcome How you can help
Browse Games
Welcome Random Pick
Welcome By Company
  Welcome By Theme  
Welcome By Alphabet
Welcome By Year
Welcome Title Search
Welcome Company Search
Welcome Designer Search
Welcome Freeware Titles
Welcome Collections
Welcome Discord
Welcome Twitter
Welcome Facebook
Welcome File Format Guide
Welcome Help: Non PC Games
Welcome Help: Win Games
Welcome Help: DOS Games
Welcome Recommended Links
Site History Site History
Legacy Legacy
Link to Us Link to Us
Credits Thanks & Credits
Abandonware Ring

Abandoned Places


Creative Commons License

Game #1426
Call to Arms  
War   Strategic scope

Rating: 6.46 (15 votes)

Call to Arms box cover

Call to Arms screenshot
One of the first abstract wargames ever made, Call to Arms is unfortunately not among the best, although it is by no means a bad game. There are only 2 maps to choose from: Europe in 1942 and Scotland in 1750, but at least you can toggle various options to make the game more replayable, such as random assignment of countries and the number of initial force in each.

Gameplay in Call to Arms is perhaps best described as a "numbers" wargame: orders are limited to reinforce, attack, and pull, plus choosing the number of units to carry out each of these orders. After you finish your turn, the computer than makes moves and calculates combat losses and wins, updating the number of units in each territory for the next round. When one player captures all the territories on the map, the game ends.

In the end, Call to Arms' limited gameplay is both a boon and a bane to wargamers, depending on what kind of game you want. If you prefer complex wargames with a lot of statistics and realistic features, this isn't a game for you. On the other hand, if you enjoy Risk or even chess, give Call to Arms a try. It's a solid beer-and-pretzel board wargame for the computer that's worth a look.

Reviewed by: Underdogs
Designer: Mike Falkner
Developer: Sirius Software
Publisher: Sirius Software
Year: 1982
Software Copyright: Sirius Software
System Requirements: DOS
Where to get it:
Related Links:  
If you like this game, try: Lords of Conquest, Advanced Civilization, Annals of Rome

© 1998 - 2024 Home of the Underdogs
Portions are copyrighted by their respective owners. All rights reserved. Please read our privacy policy.