Home of the Underdogs
About News FAQs Contact HOTU Forum Music Manuals
Category Applications Action Adventure Education Interactive Fiction Puzzle Role Playing Games Simulation Special Sport Strategy War
Advertise here!



Support the EFF
Welcome How you can help
Members



new member or lost password

Browse Games
Welcome Random Pick
Welcome By Company
  Welcome By Theme  
Welcome By Alphabet
Welcome By Year
Welcome Title Search
Welcome Company Search
Welcome Designer Search
Recommended
Welcome Freeware Titles
Welcome Master List
Welcome Scratchware
Welcome Community Forum
Welcome Most Wanted List
Welcome Chat in #HotU
Welcome File Format Guide
Welcome Help: Non PC Games
Welcome Help: Win Games
Welcome Help: DOS Games
Welcome HOTU Affiliates
Welcome Recommended Links
Site History Site History
Link to Us Link to Us
Link to Us Advertisers
Credits Thanks & Credits
Abandonware Ring

Abandoned Places

Creative Commons License


Game #2253
Lemmings Chronicles, The   (a.k.a. All New World of Lemmings)
Puzzle   Lemmings variant


 Lemmings Chronicles, The box cover

 Lemmings Chronicles, The screenshot
Third official entry in DMA Design/Psynosis’ celebrated puzzler series, The Lemmings Chronicles (a.k.a. All New World of Lemmings in Europe) is a disappointing entry that feels like a rushed product that was made just to cash in on Lemmings’ success. The game is much inferior to earlier Lemmings games, without the same care and thoughtful design that the previous titles are known for.

TLC takes the Classic, Shadow and the Egyptian tribes from Lemmings 2, offering 20 levels each plus a practice level. There is even a plot which continues where Lemmings 2 left off: the lemmings escaped from their island with their flying ark and have found new land. There are new gameplay elements that actually do more harm than good. For example, for the first time in the series, there are monsters that can attack the lemmings. You can only escape from them most of the time, which makes gameplay more a matter of reflexes than brains—just frantically click the mouse to where the monsters cannot find you. In some levels, there are some already roaming around before new ones drop through the doors. This makes gameplay much more difficult, since you have to deal with two groups of lemmings—and sometimes more—instead of one sequence of marching lemmings. The lemmings are now bigger, but they somehow seem less cute. There are also some new skills, but none of them is very exciting. To complicate matters even more, there are now objects which the lemmings can pick up and use.

Unfortunately, new additions in TLC make gameplay more confusing than they are worth, thus destroying any of the simple elegance that previous games are famous for. The game also feels more like an action game than a puzzle game, thanks to the monsters. Only die-hard fans of the series will probably have enough patience to see this disappointing underdog through to the end.

Reviewed by: Underdogs

Designer: Unknown
Developer: Psygnosis
Publisher: Psygnosis
Year: 1994
Software Copyright: Psygnosis
Theme:  
Multiplayer:  
None that we know of
Related Links: The Lemmings Compendium, Oh No! The Lemmings Games Web Page, The World of the Lemmings
System Requirements: DOS
Where to get it:
If you like this game, try: Lemmings 2: The Tribes, 3D Lemmings, Creepers
Thanks to...  


Disclaimer: Home of the Underdogs does not claim rights to any software on the site. To the best of our knowledge, these titles have been discontinued by their publishers. If you know otherwise, please contact us and we will remove them accordingly. Thank you for your attention.

© 1998 - 2010 Home of the Underdogs
Portions are copyrighted by their respective owners. All rights reserved. Please read our privacy policy.