Home of the Underdogs
About News FAQs Contact HOTU GoogleGroup Music Manuals
Category Applications Action Adventure Education Interactive Fiction Puzzle Role Playing Games Simulation Special Sport Strategy War




Support the EFF
Welcome How you can help
Browse Games
Welcome Random Pick
Welcome By Company
  Welcome By Theme  
Welcome By Alphabet
Welcome By Year
Welcome Title Search
Welcome Company Search
Welcome Designer Search
Recommended
Welcome Freeware Titles
Welcome Collections
Welcome Discord
Welcome Twitter
Welcome Facebook
Welcome File Format Guide
Welcome Help: Non PC Games
Welcome Help: Win Games
Welcome Help: DOS Games
Welcome Recommended Links
Site History Site History
Legacy Legacy
Link to Us Link to Us
Credits Thanks & Credits
Abandonware Ring

Abandoned Places

dungeoncrawlers.org

Creative Commons License


Game #1527
Hall of Belated Fame Inductee  Earth Orbit Stations    View all Top Dogs in this genreCollection: Non-PC Underdogs
Simulation   Space sim

Rating: 8.86 (68 votes)

Earth Orbit Stations box cover

Earth Orbit Stations screenshot
Karl Buiter's first, and most underrated, design, Earth Orbit Stations is a classic space program simulation that was one of the first of its kind. It is also probably the only space station simulation that focuses on the commercial aspect of running a private-owned space station, as opposed to controlling the government-run facility.

The game's premise is sometime in the near future: you have been appointed space director by the Federation of Earth Orbit Stations. Your task is to build space stations, conduct research, market products (yes, products), and compete against up to three other directors. You can choose from a number of missions, with distinct objectives that require different strategies. The missions are all very interesting: the goals range from pure research, rescue operation, space colony construction, and even a search for intelligent life in the universe. There are many modules to build for your space station, including command, life, solar collector, chemical lab, and communications. Most of these require that appropriate technology be researched first. All the missions require you to build special units, such as space hospitals for the Mars rescue operation. You can also launch probes and shuttles from the station.

All of this, of course, requires money (i.e. space credits), which you earn by selling space-produced products (i.e. modules) to Earth. You can deposit money in the EOS bank, or even request help from the commercial sponsors if you are responsible for more than half the total research effort in the game. You can even use ads to attract more buyers, and go bankrupt if your revenues cannot cover operating costs. As if this isn't complex enough, you need to keep an eye on your opponents at all time, because if any of them achieves the goal first, the game is over. With great gameplay, unique premise, and an excellent interface, Earth Orbit Stations is a must-play for fans of space simulations and business games alike. It's also worth a look by anyone who loves Karl Buiter's other underdogs, Sentinel Worlds and Hard Nova. Too bad the PC version was never released.

Reviewed by: Underdogs
Designer: Karl Buiter
Developer: Electronic Arts
Publisher: Electronic Arts
Year: 1988
Software Copyright: Karl Buiter
Theme: Modern
Multiplayer:  
None that we know of
System Requirements: Apple II
Where to get it:
Related Links:  
Links:    
If you like this game, try: Buzz Aldrin's Race into Space, Shuttle, Project: Space Station

© 1998 - 2024 Home of the Underdogs
Portions are copyrighted by their respective owners. All rights reserved. Please read our privacy policy.