Home of the Underdogs
About News FAQs Contact HOTU GoogleGroup Music Manuals
Category Applications Action Adventure Education Interactive Fiction Puzzle Role Playing Games Simulation Special Sport Strategy War




Support the EFF
Welcome How you can help
Browse Games
Welcome Random Pick
Welcome By Company
  Welcome By Theme  
Welcome By Alphabet
Welcome By Year
Welcome Title Search
Welcome Company Search
Welcome Designer Search
Recommended
Welcome Freeware Titles
Welcome Community Group
Welcome Twitter
Welcome Facebook
Welcome File Format Guide
Welcome Help: Non PC Games
Welcome Help: Win Games
Welcome Help: DOS Games
Welcome Recommended Links
Site History Site History
Legacy Legacy
Link to Us Link to Us
Credits Thanks & Credits
Abandonware Ring

Abandoned Places

Creative Commons License


Game #734
Moebius  
RPG   Top-down

Rating: 8.35 (37 votes)

Moebius box cover

Moebius screenshot
One of the first games produced in the Western hemisphere that are based on Oriental motif, Moebius is an ambitious design that didn't quite pull it off.

Your job, as disciple of the Headmaster, is to recover the Orb of Celestial Harmony from disciple-turned-badguy Kaimen. To do that, you must train your body and soul in the best tradition of Chinese warriors: to "walk the path of Moebius the Windwalker." Although gameplay is similar to standard RPGs, there are some neat differences: in addition to familiar character statistics such as dexterity, you also have karma, a crucial attribute that goes up or down constantly depending on your deeds. Frighten a citizen with your sword, and your karma will drop; defeat monsters in battle, and it will rise. Combat is also played in a neat 2D side-scrolling view similar to fighting games, and you have a wide range of attacks to use, including even shurikens and fireballs if you are experienced enough.

Despite original Chinese folklore setting and cool arcade-style combat, however, repetitive quests and "canned" dialogues drag down the game's potential. Even the fun combat sequence will wear off after you have tried all the moves and weapons. The bottom line: play this for nostalgia, then go play its much-improved sequel Windwalker instead :)

Reviewed by: Underdogs

Designer: Greg Malone
Developer: Origin Systems
Publisher: Origin Systems
Year: 1987
Software Copyright: Origin Systems
Theme: Fantasy, Oriental
Multiplayer:  
None that we know of
System Requirements: DOS
Where to get it:
Related Links:  
Links:    
If you like this game, try: Windwalker, Budokan, Heart of China

© 1998 - 2015 Home of the Underdogs
Portions are copyrighted by their respective owners. All rights reserved. Please read our privacy policy.