Home of the Underdogs
About News FAQs Contact HOTU GoogleGroup Music Manuals
Category Applications Action Adventure Education Interactive Fiction Puzzle Role Playing Games Simulation Special Sport Strategy War




Support the EFF
Welcome How you can help
Browse Games
Welcome Random Pick
Welcome By Company
  Welcome By Theme  
Welcome By Alphabet
Welcome By Year
Welcome Title Search
Welcome Company Search
Welcome Designer Search
Recommended
Welcome Freeware Titles
Welcome Collections
Welcome Community Group
Welcome Twitter
Welcome Facebook
Welcome File Format Guide
Welcome Help: Non PC Games
Welcome Help: Win Games
Welcome Help: DOS Games
Welcome Recommended Links
Site History Site History
Legacy Legacy
Link to Us Link to Us
Credits Thanks & Credits
Abandonware Ring

Abandoned Places

Creative Commons License


Game #4615
Hall of Belated Fame Inductee  Re-Volt    View all Top Dogs in this genre
Sport   Racing

Rating: 9.04 (723 votes)

Re-Volt box cover

Re-Volt screenshot
In the world of toy publishing, few toys can match the speed of Toy-Volt's success with its line of remote-controlled (R/C) cars. Acclaim brought the fun of R/C racing to Re-Volt, which boasts great gameplay and high replayability despite some AI quirks. The game lets you control over 28 Toy-Volt's R/C cars (plus 5 secret ones) and race them on 13 mostly inventive tracks.

To begin with, the level design in Re-Volt is fantastic, featuring realism rarely seen before in this genre. My favorite level, 'Toys in the Hood,' has you racing around the streets, avoiding parked cars, taking shortcuts through open doors and across sidewalks. Other tracks allow you to race inside a department store, a famous cruise liner, and a wild west town. Most tracks have two different routes built in, and winning any of the four Championships allows you to unlock new tracks and cars and replay the tracks in both reverse and mirror modes. There is even a "stunt arena" that is great for practice, since it requires more and more dexterity to reach each of the twenty pickups that are placed at the top of various jumps, loops, and half-pipes. And when you get bored of the included tracks, you can dabble with the included track editor to make your own.

The selection of cars is excellent, boasting cars that are different in more ways than just their looks. The cars are split into two categories (Electric, and Glow) and are then divided between Rookie, Amateur, Advanced, Semi-Pro, and Pro, based mainly on speed. Each car has its own weight, acceleration, and top speed. Although you can pick up weapons and power-ups on the tracks similar to arcade games, Re-Volt is much more realistic than arcade racers. The cars behave very realistically, and the physics engine is excellent. But if you prefer arcade-style racing over realism, you can change the car behavior mode from "Simulation" to the very forgiving "Junior RC."

With excellent graphics, great gameplay, and a longevity that is much higher than most racing games, Re-Volt is a fun game that will please racers of all ages. Although the computer AI can use some help (I pass computer-controlled cars that become amusingly "stuck" in scenery on more than one occasion), the game offers enough beauty and brains to satisfy everyone - including a few multiplayer modes. Highly recommended!

Reviewed by: Underdogs

Designer: Nick Baynes
Developer: Acclaim Entertainment
Publisher: Acclaim Entertainment
Year: 1999
Software Copyright: Toy-Volt
Theme: Licensed, Design Tool
Multiplayer:  
System Requirements: Windows XP
Where to get it:
Related Links:  
Links:    
If you like this game, try: Airfix Dogfighter, Ignition, Micro Machines 2: Special Edition

© 1998 - 2018 Home of the Underdogs
Portions are copyrighted by their respective owners. All rights reserved. Please read our privacy policy.