Home of the Underdogs
About News FAQs Contact HOTU GoogleGroup Music Manuals
Category Applications Action Adventure Education Interactive Fiction Puzzle Role Playing Games Simulation Special Sport Strategy War

Support the EFF
Welcome How you can help
Browse Games
Welcome Random Pick
Welcome By Company
  Welcome By Theme  
Welcome By Alphabet
Welcome By Year
Welcome Title Search
Welcome Company Search
Welcome Designer Search
Welcome Freeware Titles
Welcome Collections
Welcome Community Group
Welcome Twitter
Welcome Facebook
Welcome File Format Guide
Welcome Help: Non PC Games
Welcome Help: Win Games
Welcome Help: DOS Games
Welcome Recommended Links
Site History Site History
Legacy Legacy
Link to Us Link to Us
Credits Thanks & Credits
Abandonware Ring

Abandoned Places

Creative Commons License

Game #4614
Fighting Force  
Action   Beat em-up

Rating: 8.78 (33 votes)

Fighting Force box cover

Fighting Force screenshot
A decent PC port of a Playstation game of the same name, Fighting Force is little more than classic Double Dragon series with a facelift. Given that it was designed by the same team that brought us Tomb Raider, Fighting Force should be a much better game. Instead, you get only an average "fighting beat-em-up" that offers banal gameplay and a flawed control system.

The game boasts "a fully interactive city." This means that, similar to Double Dragon or Final Fight, you can wield everyday objects such as trash cans and car tires as weapons. The game gives you four character choices, each with its own strengths, but ultimately it doesn't really matter which character you pick since you will end up doing the same things anyway. The typical array of punches, kicks, and grabs are here, as well as a character-specific special attack that clears out all the enemies around them at the cost of a little bit of their life bar. Needless to say, originality is not one of Fighting Force's strong points.

Graphically, Fighting Force looks decent enough, although the characters are much more blocky than they should be (especially given how nice Tomb Raider manages to be with older technology). What hurts the game the most is boring enemies and very easy gameplay - I beat the game's final "boss" by simply pounding on the punch button repeatedly. Needless to say, this takes almost all the enjoyment out of the game. The only neat thing about Fighting Force is that there are alternate routes depending on which way you walk. All in all, a pretty uninspired effort at making a 3D Final Fight. Check it out, but be prepared to go back to CAPCOM's classic (or Little Fighter 2 ;)) very very soon.

Reviewed by: Underdogs

Designer: Unknown
Developer: Core Design
Publisher: EIDOS Interactive
Year: 1997
Software Copyright: Core Design
Theme: Gangster
None that we know of
System Requirements: Windows XP
Where to get it:
Related Links:  
If you like this game, try: Double Dragon III: The Rosetta Stone, Little Fighter 2, Creed, The

© 1998 - 2018 Home of the Underdogs
Portions are copyrighted by their respective owners. All rights reserved. Please read our privacy policy.