Home of the Underdogs
About News FAQs Contact HOTU GoogleGroup Music Manuals
Category Applications Action Adventure Education Interactive Fiction Puzzle Role Playing Games Simulation Special Sport Strategy War




Support the EFF
Welcome How you can help
Browse Games
Welcome Random Pick
Welcome By Company
  Welcome By Theme  
Welcome By Alphabet
Welcome By Year
Welcome Title Search
Welcome Company Search
Welcome Designer Search
Recommended
Welcome Freeware Titles
Welcome Collections
Welcome Community Group
Welcome Twitter
Welcome Facebook
Welcome File Format Guide
Welcome Help: Non PC Games
Welcome Help: Win Games
Welcome Help: DOS Games
Welcome Recommended Links
Site History Site History
Legacy Legacy
Link to Us Link to Us
Credits Thanks & Credits
Abandonware Ring

Abandoned Places

Creative Commons License


Game #4489
Sherlock Holmes: The Vatican Cameos  
Interactive Fiction   Real-time IF

Rating: 5 (8 votes)

Sherlock Holmes: The Vatican Cameos box cover

Sherlock Holmes: The Vatican Cameos screenshot
Sherlock Holmes: The Vatican Cameos is an interesting text adventure that is more interesting by virtue of innovative designs than the actual gameplay. The game is based on the "affair of the Vatican cameos" mentioned in passing in The Hound of the Baskervilles. As renown private eye Sherlock Holmes, your task is to catch the culprit behind a mysterious murder by investigating clues, interrogating suspects, and make the right deductions to connect the murderer to the weapon and the motive. It is not enough to find the truth, however: to win the game, you must be in the right place at the right time in order to be summoned to testify in court. Then, you must correctly answer a series of ten questions in order to convict the culprit and win the game. Unlike most othe text adventures, The Vatican Cameos is turn-based: the clock keeps on ticking whether or not you make a move, and you will lose the game entirely if time runs out.

Although the game is purely text-based, The Vatican Cameos has more in common with point-and-click games than traditional parser-based games. This is because you can only form short commands from a small menu of verbs such as MOVE and ASK. The writing is solid, although it seems to me too pretentious - as if the writer were trying too hard to emulate Sir Doyle's style. One nice touch is that suspects move about the game in real time, forcing you to deduce their agenda to intercept them for questioning. Some suspects lie and hide information until confronted with the evidence, and clues are scattered throughout the story. There are also many red herrings to throw you off track, so frequent saving is crucial.

With a decent plot, solid writing, and some interesting characters, The Vatican Cameos is worth a look for mystery fans. The game's very limited interface unfortunately prevents it from being too interactive, but if you prefer games like The Scoop to full-fledged text adventures, this little-known underdog may prove entertaining.

Reviewed by: Underdogs

Designer: Unknown
Developer: Ellicott Creek
Publisher: Ellicott Creek
Year: 1986
Software Copyright: Ellicott Creek
Theme: Mystery, Licensed
Multiplayer:  
None that we know of
System Requirements: DOS
Where to get it:
Related Links: Untold Sherlock Holmes Cases
Links:    
If you like this game, try: Felony, Sherlock Holmes: Another Bow, Scoop, The

© 1998 - 2018 Home of the Underdogs
Portions are copyrighted by their respective owners. All rights reserved. Please read our privacy policy.