Home of the Underdogs
About News FAQs Contact HOTU GoogleGroup Music Manuals
Category Applications Action Adventure Education Interactive Fiction Puzzle Role Playing Games Simulation Special Sport Strategy War




Support the EFF
Welcome How you can help
Browse Games
Welcome Random Pick
Welcome By Company
  Welcome By Theme  
Welcome By Alphabet
Welcome By Year
Welcome Title Search
Welcome Company Search
Welcome Designer Search
Recommended
Welcome Freeware Titles
Welcome Community Group
Welcome Twitter
Welcome Facebook
Welcome File Format Guide
Welcome Help: Non PC Games
Welcome Help: Win Games
Welcome Help: DOS Games
Welcome Recommended Links
Site History Site History
Legacy Legacy
Link to Us Link to Us
Credits Thanks & Credits
Abandonware Ring

Abandoned Places

Creative Commons License


Game #3997
Sorcerer   Collection: Zorkian Games
Interactive Fiction   Conventional

Rating: 8.85 (7 votes)

Sorcerer box cover

Sorcerer screenshot
Although it is the weakest game in the Enchanter Trilogy, Sorcerer is still a fun game that boasts some of the most memorable puzzles in Infocom canon. The game is set a few years after the events in Enchanter that ended with your triumph over the evil wizard Krill. Now a more powerful wizard, your task is to find Belboz, your mentor and leader of the Guild of Enchanters, who mysteriously vanished one day. Armed with a more powerful repertoire of spells than when you started Enchanter, you embark on another perilous journey in the fantasy world of Zork.

Like Enchanter, Sorcerer is full of well-written locations and characters, although the writing and overall atmosphere are weaker. The game introduces magic potions, which make for a lot of fun experiments similar to spellcasting, although only a few potions you find are useful. In a true Meretzky fasion, there are many red herrings in this game. Fortunately, most puzzles are not particularly difficult (although they are definitely more challenging than the ones in Enchanter). It is worth noting that Sorcerer has two of the most devious/memorable puzzles ever seen in a text adventure game: the glass maze, and the coal mine puzzle. Both of these puzzles alone are well worth the time it takes to get to them.

Overall, if you enjoy Enchanter, you will no doubt like Sorcerer as well, even if the weaker writing may disappoint you. There are many new interesting spells to use, and the difficulty level that is one notch up from Enchanter makes the game a good middle ground between Enchanter and Spellbreaker, the last and most difficult game in the series. Highly recommended!

Reviewed by: Underdogs

Designer: Steve Meretzky
Developer: Infocom
Publisher: Infocom
Year: 1984
Software Copyright: Infocom
Theme: Fantasy
Multiplayer:  
None that we know of
System Requirements: DOS
Where to get it:
Related Links:  
Links:    
If you like this game, try: Enchanter, Spellbreaker, Spiritwrak

© 1998 - 2015 Home of the Underdogs
Portions are copyrighted by their respective owners. All rights reserved. Please read our privacy policy.