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Game #2507
RobotWar   Collection: Non-PC Underdogs
Strategy   Programming

Rating: 8.12 (89 votes)

RobotWar box cover

RobotWar screenshot
One of the best games ever made in any genre, RobotWar is a strategy/puzzle/simulation hybrid masterpiece by Silas Warner, creator of Castle Wolfenstein for MUSE Software. The game is best described as a cross between two later games: Origin’s OMEGA and Maxis’ RoboSport: your task is to design robots, and program them to win fights in the arena. Using a language similar to BASICA, the game offers a surprisingly large number of commands you can use, a wide variety of robots, and plenty of play and replay value. The game interface takes some getting used to, but the learning curve is not unreasonable, and the manual lays out basic concepts very clearly. The bottom line is, if you love programming robots, or find OMEGA a bit too complex, RobotWar is a must-have. An entrant in CGW’s prestigious list of 150 Best Games of All Time, and deservedly so. And if you like the game, be sure to check out CogniToy’s modern spiritual successor, MindRover: The Europa Project.

Reviewed by: Underdogs
Designer: Silas S. Warner
Developer: MUSE Software
Publisher: MUSE Software
Year: 1981
Software Copyright: MUSE Software
Theme: Science Fiction, Design Tool, Epic
Multiplayer:  
None that we know of
System Requirements: Apple II
Where to get it:
Related Links:  
Links:    
If you like this game, try: OMEGA, MindRover: The Europa Project, Robot Odyssey, The

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