Home of the Underdogs
About News FAQs Contact HOTU GoogleGroup Music Manuals
Category Applications Action Adventure Education Interactive Fiction Puzzle Role Playing Games Simulation Special Sport Strategy War




Support the EFF
Welcome How you can help
Browse Games
Welcome Random Pick
Welcome By Company
  Welcome By Theme  
Welcome By Alphabet
Welcome By Year
Welcome Title Search
Welcome Company Search
Welcome Designer Search
Recommended
Welcome Freeware Titles
Welcome Community Group
Welcome Twitter
Welcome Facebook
Welcome File Format Guide
Welcome Help: Non PC Games
Welcome Help: Win Games
Welcome Help: DOS Games
Welcome Recommended Links
Site History Site History
Legacy Legacy
Link to Us Link to Us
Credits Thanks & Credits
Abandonware Ring

Abandoned Places

Creative Commons License


Game #1349
Hall of Belated Fame Inductee  Crusader: No Regret    View all Top Dogs in this genre
Action   Military shooter

Rating: 8.94 (1173 votes)

Crusader: No Regret box cover

Crusader: No Regret screenshot
Joe Hutsko of GameSpot wrote such an excellent and thorough review of this excellent underdog that I'd like to just quote it here verbatim:

"There's no point in opening here with a witty anecdote or high-brow setup: Crusader: No Regret is simply the best action/adventure game in its class. A sequel to its equally impressive predecessor, Crusader: No Remorse, No Regret is a game that is at once gorgeous and gruesome in its execution and attention to detail. The game's sci-fi storyline picks up where the original left off: Having destroyed The World Economic Consortium (W.E.C.)'s Vigilance Platform, you, the Silencer, wind up aboard a salvage ship en route to the W.E.C.'s moon-based Lunar Mining Cartel. Once again, it's time for some serious breaking, entering, and assassinating. While some of the original's 15 levels meandered on perhaps a bit too long, No Regret cuts the game down to 10 levels that are more complex and challenging to work your way though (yet which Origin says should take as long to complete).

Everything that was good about the first game is great in the second. Crusader: No Regret's top-down, three-quarter perspective graphics run smoother than before, particularly when things blow up. Like real flames, No Regret's explosions flare bright and change color, then eventually fade - without distorting or slowing down whatever other animations are happening on the screen at the same time. As the returned Silencer, you move more convincingly - especially while running, which in the original sometimes felt jerky. Your weapons arsenal has been improved, with several new, highly evolved firearms and explosives to put to no-good use. Two notable additions are the "Crystallizer", which freezes your unlucky target into an ice statue that, when hit with a bullet, bursts into a hundred twinkling, resonating bits; and the "Broiler", whose microwave pulse liquefies the flesh of any hapless souls it encounters. Talk about agonizing deaths. Victims caught aflame take their last failing breaths and flailing steps with arms a-wheeling, windpipes uttering hoarsely their unrestrained agony. Without a doubt, Crusader: No Regret's savage last hurrahs are the most horrific and drawn-out demises ever to unfold on a computer screen.

All of this breathtakingly morbid attention to detail would be merely gratuitous if the game lacked its own redeeming value -- and values, for as the Silencer, it is your job to overthrow a government bent on controlling and exploiting its underclass. Clever plot twists advance the game forward like a suspense film. For instance, one level finds you hacking into a not-so-secure computer to upload a virulent code that brings down the level's security system. Video cut scenes play between levels to update you on what the other side thinks of, and is doing to contend with, your revolutionary ways (however, the caliber of acting here barely rises above the daytime soap level). Settings range from the heavily guarded and staffed laboratories and staging areas that made up so much of the first game, to new, sumptuously appointed executive suites occupied by unarmed business-suited men and women who, the moment you storm in on them, throw up their hands and cry "Don't shoot." As the Silencer, your hardest rule is take no prisoners, and these personnel, like their protectors, must be eliminated -- quickly, decisively, and, most important of all, before they can alert others to your arrival.

In the end, what makes Crusader: No Regret a winning game is its ability to utterly move you out of your own headspace and into the Silencer's. For the few hours a day that you let yourself escape into it, your vocation as the Silencer becomes a high-minded obsession, a fervent crusade, a battle of wits and reflexes that takes an ample measure of control to not only command, but also to walk away from, back into your own life, with no regret."

Reviewed by: Underdogs

Designer: Tony Zurovec & Mark Vittek
Developer: Origin Systems
Publisher: Origin Systems
Year: 1996
Software Copyright: Origin Systems
Theme: Science Fiction
Multiplayer:  
None that we know of
System Requirements: DOS
Where to get it:
Related Links:  
Links:    
If you like this game, try: Crusader: No Remorse, Strife, System Shock

© 1998 - 2015 Home of the Underdogs
Portions are copyrighted by their respective owners. All rights reserved. Please read our privacy policy.